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Digital Minimalism
Digital Minimalism
Choosing a Focused Life in a Noisy World
A New York Times, Wall Street Journal, Publishers Weekly, and USA Today bestseller"Newport is making a bid to be the Marie Kondo of technology: someone with an actual plan for helping you realize the...
A New York Times, Wall Street Journal, Publishers Weekly, and USA Today bestseller"Newport is making a bid to be the Marie Kondo of technology: someone with an actual plan for helping you realize the...
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Due to publisher restrictions, your digital library cannot purchase additional copies of this title. We apologize if there is a long holds list. You may want to see if other editions of this title are available from your digital library instead.
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A New York Times, Wall Street Journal, Publishers Weekly, and USA Today bestseller
"Newport is making a bid to be the Marie Kondo of technology: someone with an actual plan for helping you realize the digital pursuits that do, and don't, bring value to your life."—Ezra Klein, Vox
Minimalism is the art of knowing how much is just enough. Digital minimalism applies this idea to our personal technology. It's the key to living a focused life in an increasingly noisy world.
In this timely and enlightening book, the bestselling author of Deep Work introduces a philosophy for technology use that has already improved countless lives.
Digital minimalists are all around us. They're the calm, happy people who can hold long conversations without furtive glances at their phones. They can get lost in a good book, a woodworking project, or a leisurely morning run. They can have fun with friends and family without the obsessive urge to document the experience. They stay informed about the news of the day, but don't feel overwhelmed by it. They don't experience "fear of missing out" because they already know which activities provide them meaning and satisfaction.
Now, Newport gives us a name for this quiet movement, and makes a persuasive case for its urgency in our tech-saturated world. Common sense tips, like turning off notifications, or occasional rituals like observing a digital sabbath, don't go far enough in helping us take back control of our technological lives, and attempts to unplug completely are complicated by the demands of family, friends and work. What we need instead is a thoughtful method to decide what tools to use, for what purposes, and under what conditions.
Drawing on a diverse array of real-life examples, from Amish farmers to harried parents to Silicon Valley programmers, Newport identifies the common practices of digital minimalists and the ideas that underpin them. He shows how digital minimalists are rethinking their relationship to social media, rediscovering the pleasures of the offline world, and reconnecting with their inner selves through regular periods of solitude. He then shares strategies for integrating these practices into your life, starting with a thirty-day "digital declutter" process that has already helped thousands feel less overwhelmed and more in control.
Technology is intrinsically neither good nor bad. The key is using it to support your goals and values, rather than letting it use you. This book shows the way.
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From the book
1
A Lopsided Arms Race
we didn't sign up for this
I remember when I first encountered Facebook: It was the spring of 2004; I was a senior in college and began to notice an increasing number of my friends talk about a website called thefacebook.com. The first person to show me an actual Facebook profile was Julie, who was then my girlfriend, and now my wife.
"My memory of it was that it was a novelty," she told me recently. "It had been sold to us as a virtual version of our printed freshman directory, something we could use to look up the boyfriends or girlfriends of people we knew."
The key word in this memory is novelty. Facebook didn't arrive in our world with a promise to radically transform the rhythms of our social and civic lives; it was just one diversion among many. In the spring of 2004, the people I knew who signed up for thefacebook.com were almost certainly spending significantly more time playing Snood (a Tetris-style puzzle game that was inexplicably popular) than they were tweaking their profiles or poking their virtual friends.
"It was interesting," Julie summarized, "but it certainly didn't seem like this was something on which we would spend any real amount of time."
Three years later, Apple released the iPhone, sparking the mobile revolution. What many forget, however, was that the original "revolution" promised by this device was also much more modest than the impact it eventually created. In our current moment, smartphones have reshaped people's experience of the world by providing an always-present connection to a humming matrix of chatter and distraction. In January 2007, when Steve Jobs revealed the iPhone during his famous Macworld keynote, the vision was much less grandiose.
One of the major selling points of the original iPhone was that it integrated your iPod with your cell phone, preventing you from having to carry around two separate devices in your pockets. (This is certainly how I remember thinking about the iPhone's benefits when it was first announced.) Accordingly, when Jobs demonstrated an iPhone onstage during his keynote address, he spent the first eight minutes of the demo walking through its media features, concluding: "It's the best iPod we've ever made!"
Another major selling point of the device when it launched was the many ways in which it improved the experience of making phone calls. It was big news at the time that Apple forced AT&T to open its voicemail system to enable a better interface for the iPhone. Onstage, Jobs was also clearly enamored of the simplicity with which you could scroll through phone numbers, and the fact that the dial pad appeared on the screen instead of requiring permanent plastic buttons.
"The killer app is making calls," Jobs exclaimed to applause during his keynote. It's not until thirty-three minutes into that famed presentation that he gets around to highlighting features like improved text messaging and mobile internet access that dominate the way we now use these devices.
To confirm that this limited vision was not some quirk of Jobs's keynote script, I spoke with Andy Grignon, who was one of the original iPhone team members. "This was supposed to be an iPod that made phone calls," he confirmed. "Our core mission was playing music and making phone calls." As Grignon then explained to me, Steve Jobs was initially dismissive of the idea that the iPhone would become more of a general-purpose mobile computer running a variety of different third-party applications. "The second we allow some knucklehead programmer to write some code that crashes it," Jobs once told Grignon, "that will be when they want to call...
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